Concept Board
Level 2 Game Play
LEVEL 2
Explore the castle to finish the quest.
Level Challenge: Finish the quest within time limit given.
Level 2 Quest
Player Starting Point
Eyeball Collection
*eyeball is hidden behind the wooden box,
players are required to throw cards that only destroy wooden box*
Interior Hut
After eyeball collected, player need to find Bandersnatch to obtain a key.
Bandersnatch is located at the right side in the picture.
Players just need to hit on the image, then it will destroy it and a key will appear inside the space.
After key collection, the sword only can be obtain after unlocking the box.
Other scene in environment:
Exterior of Castle
Level 1 Game Play
This is the Main Menu before starting the game.
Player is require to click on the start button to proceed to next scene.
Level 1 Game Play
Explore the Maze, Collect the Flowers
to unlock the gate
Then hit on absolem(the worm) to proceed to level 2
Level 1 Quest
This is the door that linked from the main menu page that brings character into the environment.
Player Starting View
Interactive Points:
Player to throw cards to destroy cards that blocks the way in the Maze.
Black Cards only can be destroy but Red Cards cannot be destroy.
Flower Collections
The Gate will only open after 3 colour flower is collected.
Then player will need to hit on Absolem to proceed next level.
Alice in the Wonderland Game Application
Alice in the Wonderland Game Play
Individual Project Work
Software used:
Photoshop
Unity3d
3dsMax
Game Play
Environment
Final Environment Design
Whole View of Application Environment in Unity3d
Perspective View
Top View
CLOSED UP View
Starting Point
Part 2 : Buildings in Scene
Way to Winning
Concept and Design Board for Application
Racing Before Time Application
Software Used:
3ds Max for modelling
Unity3d for interactions setup
Photoshop for graphics (Textures and Gui)
Game Play : Race to Win Before Time Ends
Special Thanks to Lecturer for Guidelines and Advices
Mr.Mazlan
Miss Mastura
Mr.Avijit
Application GamePlay Screen Shots
APPLICATION GAME PLAY SCREEN SHOTS
Menu Site, start button to be click to start the application
Player Starting Point
Player Navigation Game Play Tutorial
Going near to the sensor around turtle will bring up game quest page
Quest 1 game play
Objects can be collected and increase in the Diet Counter
Gate 1 to be unlock after finish collecting all 9 types of diets in the first section
Quest 2 game play
After collecting all types of turtle's prey will unlock the gate 2 to win the game
Hit on the coin to win the game
This is the Game completion site
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